What
is Rugby League?
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Rugby
League is fast, exciting and spectacular. It's a game played
by powerful athletes who experience over 300 collisions during
80 minutes of play. It's a game that takes your breath away
- literally! Combine the players' athleticism with ingenious
strategies to crack the defences, and you will see why Rugby
League is a spectator sport that just can't be beaten.
|
| Number |
Position
Title |
| Back
Line |
| 1 |
Full Back |
| 2
and 5 |
Right
and Left Wing |
| 3
& 4 |
Right
and Left Center |
| 6 |
Five-Eighth |
| 7 |
Half
Back |
| Forward
Pack |
| 8
and 10 |
Front
Row |
| 9 |
Hooker
|
| 11
and 12 |
Second
Row |
| 13 |
Lock |
| Interchange
Bench |
14,
15
16, 17 |
Subs |
 |
 |
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OVERVIEW
Each
team has 13 players, with another 4 to 6 pre-named players available
for 12 interchanges throughout the game.
POSITION
TITLES
Backs
- Full Back Right and Left Wing Right and Left Center
Fly Half Half Back
Forwards
- 2 x Prop Hooker or Dummy Half 2 x Second Row
Lock
Interchange
Bench - Subs 1 through 6
RULES
SUMMARY
SCORING
POINTS - A team scores points by scoring TRIES, GOALS, and FIELD-GOALS.
The best result is from scoring a TRY. If you can ground the ball
over your opponents' try line you get FOUR POINTS for your team.
The try scoring team also gets a chance to add another TWO POINTS
by CONVERTING a place kick (a placed kick from the ground) through
the field posts and above the crossbar.
STOPPING
THE TEAM FROM SCORING - All thirteen opposing players on the
field can stop his target getting over their goal-line by tackling
him and stopping movement of the ball. A tackle is completed when
the ball carrying arm of the player has touched the ground and a
tackler is touching him. The defenders must get off the man with
the ball as he brings it back into play by a PLAY THE BALL.
PLAY
THE BALL - Once a player is grounded or called held by the referee
he then will stand up and begin the PLAY THE BALL. This is done
by the tackled player placing the ball in front of his foot and
then rolling it backwards with one foot to the next receiver on
his team. This player who receives is known as the dummy half (similar
to a Quarter Back in American Football). The defending team must
go back ten meters from the PLAY THE BALL, apart from the two defenders
who guard the PLAY THE BALL area with one standing behind the other.
They can advance once the ball is rolled back by the foot of the
tackled player. If they move early, or don't get back the full distance,
it's a penalty.
6
PLAY RULE - A team is allowed to PLAY THE BALL six times to
try to score before they surrender possession back to the other
team. Most teams don't like to hand the ball over on the sixth tackle
and prefer to kick to gain better field position (similar to the
4 Downs in American Football except they are playing for the full
length of the field).
PASSING
THE BALL - There is no limit as to how many times the ball is
passed from one player to another but at no time can the ball be
passed forward or fumbled forward with the ball touching the ground.
KICK
AND REGATHER - The attacking team may kick in general play and
attempt to regain the ball, only if the players contesting the ball
are behind the kicker when it is first kicked.
LOOSING
POSSESSION - When a player fails to catch a ball cleanly and
knocks it forward or is carried over the side line while holding
the ball, the end result is a scrum with the opposing team controlling
the feed of the scrum into the middle. A team also loses possession
when the ball is kicked and rolls over the sideline (or into touch).
SCRUMS
- Is when the 6 forwards from each side form a triangle, face each
other and then pack down and lock heads. The referee will then instruct
the Scum Half to release (or feed) the ball into the middle of the
scrum where the two packs of forwards push against each other to
control the direction and the outcome of the ball.
OTHER
SCORING - As well as scoring tries and conversions, you can
also score points by kicking a place kick over the cross bar if
you are awarded a PENALTY which is worth TWO POINTS. Or, with the
ball in play, you can kick a drop-kick through the posts for a FIELD-GOAL
to score ONE POINT. This normally happens late in a tightly fought
game when both sides are avoiding a tie or draw.
OFFSIDE
- If a player is in front of a team-mate who kicks forward, he is
offside. He is back onside if the receiver who gets the ball runs
ten meters, or the kicker overtakes him.
FOUL
PLAY - High tackles (contact with the head) are not allowed,
and incur a penalty (a kick for goal or six PLAYS). Stealing the
ball from a player when there is more than one person in the tackle
also incurs a penalty, as does impeding or blocking a man when he
hasn't got the ball.
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